Go behind the scenes of the intense world of professional Counter-Strike: Global Offensive (CS:GO). Follow the personal stories of legendary players Oleksandr “s1mple” Kostyliev, Kaike “KSCERATO” Cerato, and Casper “cadiaN” Møller as they navigate the highs and lows of the Intel® Extreme Masters (IEM) Major Championship in Rio de Janeiro. Narrated by the dynamic CS:GO caster Alex “MACHINE” Richardson, “Game and Glory” immerses you in the high-stakes drama and nail-biting tension of one of the largest esports events ever, with a staggering prize pool of $1,250,000. Experience the unmatched energy of a crowd like no other, and the electrifying atmosphere that made the IEM Rio Major an unforgettable chapter in esports history. Whether you’re a seasoned fan or new to the scene, this documentary promises to captivate and inspire, showcasing the relentless pursuit of glory in the world of professional gaming.
ProGamer (2016)
Two professional European gamers navigate the exploding world of electronic sports. Packed with youthful ambition and impeded by reality, the ProGamers struggle to thrive in the fledgling industry of eSports.
Here Comes a New Challenger (2023)
The story of the gaming phenomenon that is Street Fighter II, exploring its origins and its impact on the lives of kids and teenagers worldwide.
Pagan Invasion, Vol. 13: Doorways To Satan (1991)
The dawn of the 21st Century has found much of modern society obsessed with occult mysteries, sadistic violence, and evil. Everything from cartoons and video games to recorded music and major theatrical films are being designed and promote to "satisfy" the public's insatiable lust for the macabre. Most disturbing is the rise in the practice of Satanism. Law enforcement agencies are unable to keep up with the increasing numbers of heinous, Satanically inspired crimes. Basically a remake of Devil Worship: The Rise of Satanism (1989) using the same footage.
Going Postal: The Legacy Foretold (NaN)
Feature length documentary about the infamous video game franchise 'Postal' by Running with Scissors. Exploring the company's history and possible imprint violent video games bring to the real world.
Free to Play (2014)
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
Token Taverns (2023)
The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger than ever in the arcade bar. Arcade bars have been spreading across the globe; transporting old school gamers back to their childhood while bringing in a new generation of players. It's Cheers for nerds, a place where every body knows your game. "Token Taverns" is a documentary exploring the growth of arcade bars and what this growing trend is all about. "Token Taverns" centers on 3 arcade bars and their owners over 2 years as they try to thrive and survive through a global pandemic.
Games You Can't Win (2016)
Games You Can’t Win explores “empathy” gaming, a new video game movement in which developers are sharing some of their most intimate or traumatic personal experiences through artful, documentary-style video games. Using a combination of intimate verité footage and video capture from the games, the short film tells the stories of three developer and the personal experiences that inspired their game.
The Story of Nintendo (2023)
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
DRX - The Rise (2023)
Entering Worlds 2022, nobody expected DRX to make it past the Play-In stage. But their past record didn't keep the determined LCK team from eyeing victory at the biggest LoL tournament of the year.
LUDO (NaN)
LUDO tries to reflect the social value of videogames and the potential of the media as an educational instrumental.
Video Games: The New Masters of the World (2016)
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
League of Legends: Origins (2019)
Fans, experts and creators of “League of Legends” detail the game’s rise from free demo to global esports titan.
The Story of PlayStation (2023)
Discover how Sony entered the video game market and created a console that took the world by storm, forever transforming the gaming landscape.
The Great Game: The Making of Spycraft (2024)
In 1995, former KGB Major General Oleg Kalugin and ex-CIA Director William Colby collaborated in an unexpected way. They made a video game. The Great Game traces how both men rose to the tops of their fields following World War II, before falling out of favor with their respectives agencies — on opposite sides of the Iron Curtain. For Kalugin, a growing discontent with the KGB’s treatment of Russians radicalized him against the institution. Meanwhile William Colby, an OSS operative and the CIA’s man on the ground in Vietnam, was fired by President Ford after testifying before Congress about controversial CIA programs like MKULTRA and CoIntelPro. After the fall of the Berlin Wall, both living on American soil, Colby and Kalugin played themselves in Spycraft, a multi-million dollar game that was among the most advanced of its time — and is now almost entirely forgotten.
Earthbound, USA (2023)
American teenagers connect on the early internet to crusade for their favorite videogame of all time, pitting their fan site against a corporate goliath and their own looming adulthoods.
Rise of the eSports Hero (2013)
The film explores the sub-culture of pro-gaming through the lives of North America’s top e-sports team, Team Evil Geniuses, as they tour the world competing for money, fame, and glory. Chris “Huk” Loranger, is Canada’s finest e-sports export and self-proclaimed diva; Greg “IdrA” Fields, a legend in the Starcraft community, now disillusioned with his once passion; Geoff “iNcontroL” Robinson, a former college football captain turned pro-gamer now at a crossroads in his career, and his bride to be, a Miss USA pageant contestant. Evil Geniuses’ CEO, Alex Garfield, is faced with the growing pains of being on the leading edge of a burgeoning multi-billion dollar industry; balancing sponsors and managing egos; all while trying to keep his own life in check.
To Win It All (2019)
To Win It All: The Road to the Six Invitational is an exciting view into Tom Clancy's Rainbow Six Siege, one of the world's fastest-growing esports. Three top players from around the globe try to balance lives, relationships, and training while chasing a chance to compete in the Six Invitational and win its life-changing $2,000,000 prize pool.
Break the Game (2023)
Record-breaking gamer Narcissa Wright grapples with her toxic obsession for attention and her space in the streaming community after coming out as transgender, all while attempting to set a new world record for The Legend of Zelda: Breath of the Wild.
Spelkollektivet: To Build a Castle (2024)
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.