3D Realms has teamed up with some of the most iconic legends behind one of the oldest genre of video games to bring you a piece of gaming history like no other.
GameStop: Rise of the Players (2022)
From the makers of Console Wars comes the origin story of the GameStop stock market phenomenon, featuring exclusive access to the original players who lit the fuse on a historic amateur investor uprising. Spotlighting the human side of a sensational business drama, this documentary is a David vs Goliath tale about ordinary people waking up to the power they have in numbers.
once upon a time in the west ii (2023)
a collection of different shots comprised a fictionalized, but highly detailed of the america's west. where civilization meets nature in an illusion of history.
8 Bit Generation: The Commodore Wars (2016)
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
Wicker Kittens (2014)
Every January, the country's largest jigsaw puzzle contest is held in St. Paul, Minnesota. Choose your favorite team and watch them try to put the pieces back together.
Knit's Island (2024)
Somewhere on the internet is a land where communities pretend to live out a survivalist fiction. The avatars of the directors of Knit’s Island spent 963 hours there, creating a fascinating film resulting from their encounter with these communities. The “players” reveal their fears and fantasies, in an at times unsettling blurring of the real and the virtual.
Witchcraft: The Making of Bayonetta (2014)
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
1,100 Days: The Rise and Fall of Team Liquid (2022)
Team Liquid broke records in Counter-Strike: Global Offensive in 2019 where we won the Intel Grand Slam in record time with our core team of ELiGE, nitr0, and NAF. Alongside Stewie2k and Twistzz, the sky was the limit for our team until we struggled to keep up with the CS:GO competition over the next couple of years. We made roster changes to reach that same peak success and worked with incredible players like Grim and Fallen, but it wasn't enough until the team disbanded in 2021. This is the story of the meteoric rise and unfortunate fall of one of the most legendary North American CS:GO teams to ever do it.
Deliverance: The Making of Kingdom Come (2018)
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
O Brave New World (2011)
To cap off Bungie's 20th Anniversary festivities, the team has assembled a near hour long documentary covering the studio's past, present, and future. Featuring insight from the team -- including their ever illusive Creative Director, Jason Jones -- and interviews from key industry veterans and luminaries, "O Brave New World" is both a celebration of Bungie's legacy and a love letter to the community of gamers who have embraced Bungie's games for two incredible decades.
Access Granted (2021)
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
Memories of CS:GO - The Early Years (2024)
As we start a new era with Counter-Strike 2, we remember the golden years of CS:GO and it's heroes. The past 10 years have taken us from bedrooms to sold out arenas. But how did this all come to be? A journey that began all the way back in 2012 with the release of Counter-Strike: Global Offensive.
Good Game (2014)
Creative and competitive, members of the Evil Geniuses Starcraft 2 team must prove themselves to make the cut in professional video gaming. Good Game follows the team as they discover that one wrong move could end their dreams.
Rarity: Retro Video Game Collecting in the Modern Era (2021)
Interviews with casual retro game collectors to collectors with the most expensive retro game collections in the world
Tilt: The Battle to Save Pinball (2006)
THE SITUATION facing the pinball designers at Williams Electronic Games in 1998: come up with something new, or see the world's largest pinball manufacturer be shut down forever. And Williams' designers did come up with something amazing: a brand new kind of pinball machine—"Pinball 2000"—that fused video with classic pinball gameplay, preserving what was great about pinball yet opening up all-ne
Jet Set Radio: The Rude Awakening (2012)
A mini documentary that was included in the HD release of Jet Set Radio that goes over the history of the game's development.
Adventure Never Ends: A Tabletop Saga (2023)
From dungeon-like basements to worldwide phenomenon, ADVENTURE NEVER ENDS: A TABLETOP SAGA explores how tabletop role-playing games have fought their way through decades of trial by fire to emerge at the height of pop culture- now shaping and bringing together millions of lives through storytelling. The film takes a behind the curtain look at an open community of fans, as well as youth programs who use tabletop role-playing games to promote socialization, team building, and empathy.
Surviving Indie (2016)
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
Super Seducer 2 - The Dark Side of Seduction? (2018)
The Dark Side of Seduction is the Super Seducer 2 documentary. Culled from over 200 hours of footage, the documentary follows Richard La Ruina and the team as they go from pre-production to completion. See behind the scenes footage and interviews with the cast and crew, as they struggle with making a sequel to one of the most controversial games ever. Get unparalleled access to the team, and gain insight into the process of making the world's biggest ever FMV game. The team battle with the question of whether they are doing something evil or actually doing something that will make the world a better place.
Gaming in Color (2014)
This feature length documentary explores the queer side of gaming culture and the game industry's LGBTQ presence. The GaymerX convention that took place in 2013 was a huge step forward for the queer geek community being recognized on a worldwide industry scale. In the same year, more popular mainstream and indie games featured a greater amount of gay and lesbian characters than ever before, helping with visibility and acceptance. The video games universe will only continue to improve and diversify both in its community and industry if we elevate the conversation about inclusion and respecting one another - not in spite of our gay geekiness, but because of it!
From Bedrooms to Billions: The PlayStation Revolution (2020)
The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!